/* Lite graphics (js/perf.js) for slower computers: solid panels instead of blurred glass, and no
   looping effects. Everything stays readable and usable; only the extra polish goes. */
html.lite *, html.lite *::before, html.lite *::after, html.lite ::backdrop { backdrop-filter: none !important; -webkit-backdrop-filter: none !important; }
html.lite body[data-brand="arcade"] :is(.card, .player-dialog, .pov-dialog) { background: #241a49; }
html.lite :is(.onair.rec i, .shelf-head h2, .cab-coin:not(.inserting) .coin-words .ready, .cab-coin:not(.inserting) .coin-mech, .garden-canopy i),
html.lite .replay-button::after, html.lite .foundry-reactor::before { animation: none !important; }
